#agile2014 #product discovery

YES!  it is time to discover more about your product. This years’ #agile2014 track on working with customers – is bringing to us many creative sessions on product discovery, customer interaction and product owner.

My topic The Ultimate Enchantment: A product whispers toBusiness and Product Development teams  is aligned towards the creative process of uncovering our perceptions about the product. It enables an understanding  of why this knowledge is useful for the individual and how it benifits the team, the product and the customer.

During the session, I hope that each individual is able to articulate and realize

1. Their relationship to the product  they are currently engaging with  (or an idea they have)

2.  Their levels of passion

3. Their levels of  ownership

4. Their depth of knowledge about the product

And finally, why and how this knowledge can better equip them to build / serve or retire their product!

Here is a quick conversation with my friend Alan Dayley, as I explain the essence of my session:

In additon:  Here is the link to the conference presentation on slide share:

goo.gl/tmNdpJ

So get the caffeine going and join me 🙂

 

 

#Scrum simulation with legos

It is always good to revisit.  And during the revisit there is a new learning, old perceptions are revisited, and clarified.  And I had this opportunity at our meetup this evening.

Working with Legos, being a participant, recognizing how my observation skills about my own team work and how I observe a workflow was a beautiful end to an active Agile week.

 

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One member new to Agile  joined us after we started the game received just one welcome message: “Hi! welcome, join us, and build a bicycle”. She had many questions:  Is this Agile? What are you doing? … and so on, but being a good sport she jumped right into building the bicycle without any hesitation.

Here is a collective learning outcome from our 90 minute session:

1.  It is nice to know what we are doing at-least after some time!

2. We became familiar with the pieces that after sometime it didn’t matter if we had to break them down

3. Do not reinvent the wheel. Ask.

4. What seems uncanny and weird might just be the right solution.

5. Talk to each other please

6. Why didn’t you ask questions?

7. We could have used more clarity. And more often

8. Do not get stuck with the first solution that you had. Life does not have to revolve around it.

9. I could use this model for my productivity training sessions

10.You may not have spoken to each other too often, but were observing and adapting to what the other person was doing

11. Now I have to go home and play with my Legos :):)

And a little bit of Agile and Scrum awareness was shared to folks new to it

 

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Thankyou Brandon,  David, Larissa, Sara and  Vickie for sharing some fun moments.

#agile2014 Bring your #product #idea to life

http://sched.co/1eot12H

My session for #Agile2014

Abstract:
Where is the idea for a product born? When does it become a narrative? A story? How does it make its journey into this world?
A song that Sir Paul McCartney wrote from him dreams; A machine, a cure, an app that was designed in a dream – Seems like these products spoke to their creators. Enchanted and filled them with passion; creativity; joy and urgency; and a need to make them a reality.
How would it be if your product spoke to you? Seducing you to make that precious idea in your mind a reality.
Join us to journey into the products life! To live in its persona. To perceive it with the highest regard. To treat it with compassion. And above all to position yourself as its creator and connect with it.

After walking you through real life story of how the concept of “product persona” was born, and its application, you will be given the opportunity to create “product personas” for ideas that want to flow from your mind; or products that you are currently working on.
The essence of this workshop is for teams and individuals – business, product owners, product managers, idea generators to look at their product as a living entity. An entity that needs soulful attention. An entity that wants to be treated with love and care and a sense of belonging.
Thus prompting us to ask:

1. What does this product as an entity wants to be?

2. What does this product wants to do?

3. Where does it want to go?

4. How does it want to be served?

5. Why does it want to exist?

6. What does it want to see?

7. With whom does it want to belong?

8. Who are its friends?
These questions enable us to activate those areas in our brains (which neurobics / and science love to talk about) without doing a sit down session for “Creative session – Product A. Meet at 9:00 am”. Connecting to the product, giving it a persona enables product developers to engage at a subconscious level and allow the flow of thoughts to continue even after consciously disengaging from conversations.
Thus we are attempting to bring into this session:
-Perceive a product differently
-Engage with people who are as uncomfortable talking differently about a product as us
-Break the ice and continue the thoughts (presentor will actively help groups with getting started on conversations)
-Be in that state of mind for the next 75 minutes. Help them realize that during this session they look at an “idea” differently and for those minutes be the star; be disillusioned; be passionate; be in the mind of the product;
-Create stories about a product and believe it reality without using metrics, ROI or competitive analysis.

Session format:
Participants will be encouraged to share their real life product ideas for the workshop
We will also support with narrations of products, unique for each table 
Some examples are:
Mobile app (to secure seats for travel/ or similar) 
Green and environment friendly shoe lace (eg. Bluelace company) 
Mobile app for language translator 
Oral hygiene products
Timing:
5 minutes – Introduction to the workshop 
5 minutes – Forming teams, selecting a product and a product persona owner 
10 minutes – Raje will do a short presentation on how the concept of Product Persona came into being and the benefits of its application for product development
20 minutes – Create a product persona that addresses questions detailed in the information for review team
10 minutes – Share product persona with the larger group 
15 minutes. Based on feedback received, recreate product persona. Present to a “legacy stakeholder” and attempt to get their buy-in
10 minutes – Q&A
Prerequisite Knowledge:
None
Learning Outcomes:
A deeper understanding and passion for products that an individual or a team is working on.
Describe a product capabilities and its relativeness to other business units like sales and marketing.
Enhanced ability to “stun the customer” with thoughtful questions, and generate product information.